Game modes · Training · 1 to 6 players · teams
Missions
Darts missions are challenges you build yourself from over 50 tasks, such as a treble 20, a ton in one visit, 20, 19 and 18, or an 81 checkout. Play them alone, as one side, in teams or head to head. After every dart you see what it did for the current task.
- Over 50 tasks in four groups, plus ready-made missions
- Alone, together as one side, in teams or head to head
- Same tasks for everyone, or steal tasks off each other
- In order, shuffled or all at once
- Time or dart limit, strikes and a record to beat
- Anna3of 5
- Ben1of 5
No dart can count any more: next visit
- T20Dart 1
- –Dart 2
- –Dart 3
- 1T20AB
- 2Exactly 26AB
- 320 · 19 · 18AB
- 4Check out 40AB
- 5BullAB
The rules
How darts missions work
A mission is a list of tasks. You put it together, and the app checks every dart against it.
- Build your missionPick up to 24 tasks from the pool, or start from a template or a random handful. Drag them into any order, make a task count more than once, and set a checkout or a score to whatever value you like.
- Choose how to playAlone, together as one side, in teams or head to head. With two or more sides, everybody plays the same tasks, or whoever completes a task first takes it.
- ThrowThe fields for the current task light up on the board. Every dart is checked against it, and once the task is done the next one opens.
- Get throughThe first side to finish the list wins. In a lockout, the side with the most tasks wins. On your own, you play against the list and your record.
In the game
Always know what counts
One mission can mix a checkout, a Shanghai and a ton. The app keeps track of it all, so you can concentrate on throwing.
- Every dart gets a label for the task: 1/3, +60, leaves 20, done. Or the reason it did not count: off target, bust, too much, streak broken.
- The board lights up the current task: 20, 19 and 18 until each one is hit, the next field on your checkout route, or the field that takes you to exactly 26.
- What is still needed shows right under the task: 35 to go, 2 more in this visit, 19 and 18 open. Next to it you see how the game stands: ahead or behind, last task, or a rival one task from winning.
- The task list sits under the panel, with a progress ring for every side. The current task is lit, finished ones are ticked off, and taken ones show who took them.
- The board locks in violet once none of your remaining darts can count, for example when you are already past exactly 26. Pull your darts and wait for your next visit.
- Big moments get a callout: every task done or taken, and a new record, meaning the fewest darts you have ever needed for this mission.
Setting · Tasks
Over 50 tasks in four groups
Search the pool or browse it by group. Ready-made templates get you started: Warm-up, Scoring, Doubles round, Around the board, Finish ladder, Party mix and Pro round.
- Fields17 tasks
- T20to hit
- D16to hit
- Bullto hit
One field: a treble, a double, the bull, the bullseye, or any double or treble.
- Combos21 tasks
- 3 × 20in one visit
- S · D · T 20Shanghai
- 1 → 10in order
Darts that go together: two treble 20s in a visit, three in a row, the cricket numbers, 1 to 10 in order, exactly 26.
- Scoring12 tasks
- 100+in 3 darts
- 180in 3 darts
- 501collect points
Points: a ton in one visit, 150 in six darts, 300 in twelve, or just collect 501.
- Checkout10 tasks
- 40check out
- 81check out
- 170check out
A finish from 32 to 170 in one visit, double out. After a bust it starts again with your next dart.
Setting · How to play
Race each other or steal tasks
With two or more sides there are two ways to score a list. And any list can run in three different orders.
- Same tasksDefault
- 1T20AB
- 2100+AB
- 320 · 19 · 18AB
Every side has to complete every task, each with its own progress ring. The first side through the list wins.
- LockoutOption
- T20A
- 100+B
- 20 · 19 · 18AB
Whoever completes a task first takes it off the others. Most tasks wins, and the leg ends as soon as nobody can catch up.
- In orderDefault
- 1T20
- 2100+
- 340
- 4Bull
One task after the other, as you listed them. Only the current task counts and lights up on the board.
- ShuffledOption
- 3T20
- 1100+
- 440
- 2Bull
Also one after the other, but in a new random order every leg. Everybody gets the same order, so nobody can learn it by heart.
- Any orderOption
- T20
- 100+
- 40
- Bull
All tasks are open at once. Every dart counts for whatever it fits, so one treble 20 can tick off two tasks.
Setting · Limits and variants
Play against the clock or with strikes
Without a limit you play until one side is through. Each of these options can be switched on separately.
- TimeLimit10:00
A clock of 5, 10, 15 or 30 minutes, or a time you set. When it runs out, the current round is finished and whoever is ahead wins. A break pauses the clock.
- DartsLimit60 darts
Every side gets the same number of darts, and a team shares them. The card counts down what is left, and the hint turns amber for the last three.
- StrikesHarder♥ ♥ ♡
A visit where no dart counts for a task is a strike. Three strikes and that side is out. With sudden death, one is enough.
- Equal visitsFairer23 : 23
The first side through waits until the round is played out, so everyone gets the same number of visits. Then the fewest darts wins, and a tie is a draw.
Setup
Start a game
Pick Missions in the game setup. The mission studio opens right there, with the task pool and your list.
- PlayersAlone for practice, or up to six players, head to head or together as one side. Switch on teams for team against team. Bots at your level can join in.
- TasksUp to 24 from the pool, a template or a random handful. The app estimates how many visits the mission will take at your average.
- ScoringSame tasks (default) or Lockout, for two or more sides. See how to play.
- OrderIn order (default), shuffled for every leg, or any order.
- LimitNone (default), a clock or a set number of darts per side. See the limits.
- Who winsFirst through (default) or equal visits. Only with same tasks and two or more sides.
- StrikesUnlimited (default), 3 strikes or sudden death.
- LegsOne leg, first to 2, first to 3, or more.
- Who throws firstTop of the list, a bull-off, or random.
Tips
Build better missions
- Work on your weak spots. Put your five worst doubles in a list and play it every day. That does more than a random session, and your record shows how you improve.
- Check the estimate. It tells you how long a mission takes at your level, so you can set a sensible time or dart limit.
- Mixed abilities? Play together as one side against the clock, or give everybody the same tasks with equal visits.
- Any order turns it into a puzzle. One dart can count for several tasks, so aim where two of them overlap. A treble 20 counts towards 20, 19 and 18 and towards a ton.
- Party night? Take the Party mix template, shuffle it and play a lockout. Every task becomes a little duel.
Game modes
More ways to play
Ready for your first mission?
Open Sridu in your browser, build your first darts mission and play it. No account needed, nothing to install.