Changelog
What’s new in Sridu
The version number goes up with every build. You find it at the bottom of the app. Here are the milestones, from the first try with three cameras to today. Writing about Sridu? The press kit has texts, logos and a screenshot.
Current versionVersion 231 · Beta3 November 2026
Milestones
Everything so far
Newest first. Each block covers the builds of a few days.
Visitor list you can sort
- For self-hosters with visitor statistics: the list by address now starts with the newest addresses, and a click on a column heading sorts by it. A new column shows whether a game there was scored with cameras, typed in or both. It fills from this version on.
Better Polish, and sridu.com in Polish
- The Polish app texts got a full pass: doubles and trebles have one name everywhere, plurals fit every number and hints now say what the English says. The website is now also in Polish, at sridu.com/pl.
Better Dutch, and sridu.com in Dutch
- The Dutch app texts got a full pass: Bust now says “geen score” instead of “te veel”, one thing always has one name, and hints that said something different from the English now match it. The website is now also in Dutch, at sridu.com/nl.
- Fixed: after the first dart of the bull-off, both player cards grew to an empty box. A long button label in the player list now wraps instead of sticking out.
App starts that are app starts
- For self-hosters with the admin service: the health check of the container no longer counts as an app start. It asked every 30 seconds and showed up on the overview as almost 2,900 app starts a day. Installations it affected start counting their app starts again from the update, and the overview says from which day. Finished matches and darts stay as they were. More.
How well the cameras see, on the admin page
- For self-hosters: the overview of the admin page now shows how many camera darts players had to fix by hand in the last 30 days, split into wrong field, not seen and seen but not there, with the last 7 days for comparison, the matches by share fixed and a bar per day. If the share goes up after an update, you see it at once. More.
- Matches that cannot have been scored honestly with working cameras are left out and only counted: more than half of their darts fixed by hand, or nearly every correction raising the score. The app sends only these sums with the usage figures it already reports, no player and no device.
New game: Higher or Lower
- Higher or Lower is a new party game with two bars at once: throw more than the high bar or less than the low bar, starting at 41 and 26. Hit a bar exactly and you are safe, land in between and you lose a life. Rules and tactics.
- Settings for lives, other start bars (60/41, 100/60, random or your own), whether a match of a bar is enough, whether every dart must score, keeping the bars after a lost life and a bonus life for 180 or the lowest visit. Bots pick the safer way, and the caller says both bars before every visit.
- On a phone, the result screen keeps the winner’s name readable and long figures such as Highest checkout no longer run over the bars.
The standard checkout routes
- X01 now suggests the same ways out as the checkout chart on sridu.com, the ones most players learn: 141 is T20 T19 D12, 99 is T19 10 D16, and every other finish from 170 down follows the chart. The bots aim the same way. Checkout chart and calculator.
- On a phone, the header of a running tournament keeps its name readable and puts the buttons below it.
A calmer Update tab
- For self-hosters: the Update tab now starts with one status card, such as Up to date or Version 224 is out, and one button for the next step. The three versions sit side by side, and the manual steps and the log fold away. See it.
- When this installation runs a newer version than the last release it knew of, it asks sridu.com again at once instead of calling the older number the newest. What the check sends is listed under What is sent?
A new version shows up sooner
- For self-hosters: when you open the admin page, your server now looks on sridu.com for a new version if it has not done so in the last 15 minutes, and the “1” next to Update appears a few seconds later without clicking Check now. In the background it still looks every six hours. More.
Type the total of a visit
- In X01 you can now type what a visit scored instead of tapping every dart: switch to Type total next to the board and a number pad takes its place, with quick totals from 26 to 180. On a computer you can just start typing, even in tap mode. How it works.
- Sridu refuses totals nobody can throw, such as 179, spots a bust on its own and asks with one tap how many darts a checkout took and, when a finish was on, how many went at the double. Your average, first nine, checkout rate and best leg stay exact.
- Typed visits have no dart positions, so they are left out of the heatmap and of badges that need a field, and the statistics tell you how many. A match with typed totals does not count for the leaderboards. Tap a typed visit in the visit column to correct it.
- Bob’s 27, Around the Clock, Radar and Blackout now show Training above the game instead of Party & duels, and Switch opens the training games.
See at once when an update is waiting
- For self-hosters: a small “1” next to Update in the admin menu and a banner on the overview tell you when a newer version is out on sridu.com, and also when the files of a newer version are already in your installation folder but not built yet. The banner offers the right next step. More.
- The Update tab shows the running version, the one in your folder and the newest release side by side and recommends what to do. Your server checks for a new version every six hours with a small file from sridu.com, without cookies or an ID. It can be switched off with SRIDU_UPDATE_CHECK.
Your own sounds and your own caller voice
- Sound packs: under Settings you can now give any moment a sound of your own, from a single field such as treble 17 or an exact score such as 26 to a bust, a game shot, a nine-darter or a lost match. Pick an audio file or record it straight into the app. Everything you leave alone keeps the built-in sound. How it works.
- Your own caller voice: record the calls yourself, your own name included, in a guided session that moves on to the next line after a short pause. Lines you have not recorded are said by the studio voice, or left out if you prefer.
- Packs can be exported as a file and imported on another device or by a friend. They stay on your device and nothing is uploaded. Online opponents hear their own sounds.
- For self-hosters: a sound-pack library on your own server, where the players of your installation share and install packs. The admin page has a new tab to decide who may share and to listen to, hide or delete packs.
Share your match, fairer bots, a smoother game
- Share a match as a picture: the result screen has a Share button that builds a card of the match with your average, the key figures and your darts on a small board, as a square or a story. It is drawn on your device and nothing is uploaded. Drills offer a card for a new record, and so does a challenge you win. See the cards.
- Fairer bots: outside X01 a bot now scores like a player of its average. Weak bots were far too strong in games without a finish such as Radar, Count-Up and Shanghai. In Blackjack and Nine-Dart Century bots now stand like a player would instead of throwing every dart.
- A smoother game on older computers: the board, the animations and the camera detection need a fraction of the computing power they used to. With cameras, the detection now runs in the background in Chrome and checks less often while nobody is throwing, with exactly the same results. Big statistics open about twice as fast.
- During a break, Next now says Play on and resumes the match, and a dart, an undo or a correction tells you why it does not count instead of doing nothing.
Updates in one click
- For self-hosters: the admin page has a new Update tab. A small helper container, the updater, builds the new version while the old one keeps running and then swaps only the containers that changed, so players notice a break of a few seconds. How it works.
- Rebuild is always there. Download and update is a switch in docker-compose.yml: then the admin page shows when a new version is out, installs it without touching your compose files, settings and data, and can go back to the previous version.
- Only the updater may use Docker. It takes three fixed jobs from the admin page and nothing else, has no open port and stays outside the network of the other containers.
Radar, clearer at a glance, and a cleaner number ring
- The board shows only what to hit: the lit fields and the number in bold in the number ring, with a bar beside it that runs down with every dart and turns from green to orange to red. Nothing is written on the fields any more.
- What a hit brings is in the cards above the board: the target large, below it the points for the next dart ring by ring (single, double and treble of a number, or 25 and bull), the most it brings highlighted, and how many darts it stays.
- In every game the number to throw at is now bold in the accent colour in the number ring, instead of a filled circle round it.
Checked from top to bottom
- Fixes in the new games: Tennis no longer stalls when a serve ends early (that is a fault now), Catch 40 no longer swallows a visit, the Century bots aim for the goal with their last dart, and Snooker fouls are worth at least 4 and a foul on the last black ends the frame. Mickey Mouse Cricket stays out of your Cricket MPR.
- Clearer screens: a point in Tennis shows on the scoreboard at once, no message appears twice, a new badge no longer covers the buttons of the result screen, the profile has its title on phones and the time span only where it counts, and “1 day in a row” instead of “1 days”.
- Safer online play: Blind Killer is for players at one board only, so no number travels over the network. A transfer link asks before it takes over a profile, and your board camera is only sent to an opponent after you allow it once. Imported backups and shared data are checked before they are shown.
- Fairer leaderboards: a result counts as camera darts only when it arrives right after the last dart, results played offline still count, and unlikely ones wait for a check on the server. Lobby reports quote what was really written, and nobody can announce a win in someone else’s name.
Your day, your profile, a leaderboard worth climbing
- Today at a glance: a small card on the start page shows your level, the three daily goals and the hourly challenge with its countdown. The Challenges page is now your daily page: streak, league, daily goals, the hourly challenge and what you played today, nothing else. Missions moved to Training, and the hourly challenge is no longer listed as a game.
- One level, one streak. The challenge progression is now called your league (“League Sharpshooter · 1,608 to Master”), so the level on the start page is the only level. A day counts for your streak when you finish all daily goals or win a challenge, and that one streak drives the challenge bonus. Nobody loses XP or badges with the switch.
- Statistics became your profile: the key numbers and trends first, a card for every mode you play, records, a 12-week activity grid, recent games of all modes and a head-to-head comparison. Badges and your challenge record have their own tabs; export, import and device switch sit under “Data”.
- The leaderboard is built around a weekly league with a podium, your own place pinned with the gap to the next one, movement arrows and gold, silver and bronze tiers, plus skill records and six training disciplines instead of dozens of lists.
Ten new games, from Bowling to Battleship
- Ten new game modes, each with the rules most pubs and rule books play: 21 Blackjack, Nine-Dart Century, English Cricket, Bowling with strikes and spares, Tennis, Snooker, Dart Bingo and Battleship, plus Catch 40 and the JDC Challenge as training with records. Every one has its own panel during the game: a bowling score sheet, a tennis scoreboard, the snooker table, your bingo card, the two fleets.
- Battleship on one board: each side places its ships on a private screen while the other looks away, round the board in one ring or along a number. Blind Killer works the same way: everyone sees their own number alone, and you only find out whose number it is once it is hit.
- Cricket has a new number set, Mickey Mouse: 20 to 12, then the doubles, the trebles and the bull. A double or treble counts where it brings more. Killer has a new switch for Blind Killer.
- All new games are in the game search and in the A–Z list, and play with bots like every other mode.
The game pictures as before
- The little boards in the game search show the picture of each game mode again, as on the start page.
Every game on its own board, and ⌘K everywhere
- Game search: every game now shows its own board, played a few darts with its real rules. Around the Clock lights the numbers in turn, Doubles Around the Clock the double ring, Chase the Dragon the trebles from 10; X01 shows its start or rule. The boards move dart by dart, in the list and large in the preview.
- The preview explains a game in a few numbered steps, each with a short title, taken from the mode pages on sridu.com, in all nine languages. A variant says in one line what it is and what it sets.
- ⌘K / Ctrl+K works everywhere and always opens on top: over the settings, over the end of a game, and during a game, where the game’s own actions come first (undo, pause, caller, sounds, end game). It also finds every setting and opens the settings right there. Esc closes the top layer only.
A search that forgives
- The game search now finds a word inside a longer name and forgives a typo: “hunt” or “hnut” finds Fox Hunt, “shangai” finds Shanghai. The closest match comes first, so a short word does not bury what you meant. The search and the A–Z list on sridu.com compare names in exactly the same way, and the site search now finds every game of the A–Z list on its own.
A tidier start page and the game search
- Game search: one field above the games, also opened with ⌘K / Ctrl+K or “/”. Empty, it shows what you played last and every game by kind; as you type it finds games by any of their names. Each game shows its little board, what it is about, its rules as short steps, “Play” and the rules on sridu.com. It also finds places of the app, such as cameras, settings or the demo.
- The head of the start page now only holds what belongs to the games: the title, the search and the view (tiles or list). The cameras moved to the chip in the top bar, which says “Set up cameras” in amber while none is ready; the demo is found in the search.
- Settings now sit in the top bar for the whole app and come in parts: General, Caller & sound, Playing, Cameras & detection and More, with a search of their own.
- A game set up from the search has a link of its own (for example …/#/play/hare/fox-hunt) that opens it set up again, ready to share.
- In a game, the menu behind the three dots no longer opens the caller settings; switching the caller on and off stays there.
Find any game, four new ones and many known variants
- Find a game: a search above the start page knows the darts games people play, by any of their names, Fox Hunt, Big Six, Grand National, Bermuda Triangle and many more, in any language. Pick one and its rules are set and ready to start. All games A–Z lists them by kind, and the setup tells you when your rules are a game with a name of its own (“Known as Fox Hunt”).
- New game Follow the Leader: hit exactly the field the player before you set, then set the next one with your following dart. Miss and you lose a life. With Big Six, whole numbers instead of exact fields, lives and handicaps.
- New game Bowls: the closest dart to the jack takes the end. Sridu measures every bowl to the millimetre and keeps the bowls of the others on the board after the darts are pulled. The jack is the opener’s first dart or a spot Sridu picks.
- New game All Fives: a visit only scores when its total divides by five, a fifth of it. First to exactly 51, with 31 and 61 to choose from.
- Beat It can now be played as Sudden Death: everyone throws one visit per round and the lowest loses a life. With three lives it is Knockout.
- New variants as options: Fat Bull for X01 (the outer bull counts as the bull), Hidden Cricket (the numbers only show once hit), Around the Clock anticlockwise (with sudden death that is Grand National), Around the World on doubles or trebles only and on 15–20 (Cricket Count-Up), Halve-It as Bermuda Triangle, Killer with five hits to arm (K-I-L-L-E-R) and Darts Football with the British pub rule, where every double is a goal.
Smarter checks, rematch without a new bull-off, clearer Radar
- A rematch now starts with the next player in the order, also after a bull-off, the same way legs take turns within a match. With “Random” it stays random. A new game from the setup still opens with a bull-off; who throws first.
- The bull-off no longer shows anything of the game before: no Tic-Tac-Toe grid, no pitch, no track. Its panel only shows the bull-off.
- Mini games like Tic-Tac-Toe and Connect Four now decide who starts by exactly the same rules as every other mode.
- Radar: every lit field now shows in large figures what a hit there brings right now, single, treble and double each on its own. The contact tiles show the most as a big number with what each ring pays below.
- Check throws: in games with target fields (Cricket, Around the Clock, Tic-Tac-Toe, Radar and the like), a dart on a wire is no longer checked when it sits at least one whole field away from everything you need to hit. Whichever side it is on, it scores nothing. Only check what counts is on by default and can be switched off in the settings.
- Check throws now works out how likely a dart is in the next field, from the distance to the wire, how much the readings vary and how precisely the board was measured. A sharp, well measured board asks less often: on Normal about one 180 in five. The levels are now chances (Rarely 20 %, Normal 8 %, Thorough 3 %); how it works.
- Sridu learns your board: confirmed checks make it ask a little less, corrected darts it did not ask about make it more careful. If it stays too much or too little, a hint between two visits offers to measure the cameras again or to change the level.
Smoother overlay, new streamer page
- Streamer mode: a change of colour scheme or accent now blends over smoothly instead of jumping, in the panel’s preview and in a running overlay.
- Streamer mode: with a checkout on screen, the darts of the visit in the scoreboard no longer squeeze the player’s name down to a single letter. The name steps aside, the bar already shows who is throwing.
- sridu.com: the streamer mode page is new, with the whole overlay in one picture, a colour loop and the real setup panel.
The logo comes alive
- Streamer mode: the Sridu logo in the overlay now plays the cut animation known from the app’s menu bar, a short flicker when the next player steps up and the full cut at the start of a leg, in the colours of the overlay. Every visit, every leg, every set or off.
- The streamer-mode settings now open wide: the preview and the link on the left, the settings beside them in groups that scroll on their own. On a phone the preview stays on top while you scroll.
Your colours in the stream
- Streamer mode: the overlay now takes the colour schemes of the app, Green, Daylight, Pub and Tour, or follows whatever the app shows. An accent colour of your own covers the score, the checkout and the effects.
- The Sridu logo in the overlay is now a single colour: white on the dark schemes, dark on Daylight.
Look back on every visit
- X01 now shows the visits beside the score: a quiet column of figures at the left of the score panel, the visit running now at the bottom with a green dot, counting up dart by dart, older ones fading out upwards, each leg starting with a Leg mark. A visit struck through in green could have finished the leg, the checkout is green, a bust a red 0; how it works. Settings can switch it off.
- Streamer mode: the new part Visit history puts the last four visits beside each score, with the missed chances marked.
- Streamer mode: the Sridu logo now sits in the head of the scoreboard, on from the start and easy to switch off, and your own logo can go next to it or instead. A light dot marks who threw first in the leg, in the overlay and on the app’s scoreboard. The darts of the visit can sit in a place of their own, also without the scoreboard, and move out of the way of scoreboard and mini board by themselves.
- Phones and tablets that follow a match now get the darts of every visit too, so the visit column and the overlay work there as well.
- A dart during a pause, tapped or seen by the cameras, now shows the purple lock on the board for a moment, the same as a visit that is over.
- Spam brake for bug reports: besides five reports per address and hour, the inbox now also limits the data per hour, 25 MB per address and 300 MB in all. When it is half full, new reports still arrive, only without pictures.
- For server operators: the admin page has a new Visitors page. It shows new and returning visitors per day, who is active right now, whether people only looked or also played, and what they started. Addresses are stored shortened only (203.0.113.x), without cookies or names, and deleted after 30 days. Off unless you switch it on (SRIDU_STATS); the privacy template has a paragraph for it.
Security check and your own server anywhere
- “Check throws” now has levels: Off, Rarely, Normal and Thorough. They set how close to a wire a dart may sit before you are asked, from 0.3 to 0.8 mm. Normal (0.5 mm) asks less often than before; which level suits your board.
- Online play is safer: every device now proves who it is with a key of its own. Nobody with the code can take another device’s seat or report someone else’s tournament result any more. Older versions need one reload before they can join.
- A security check of app and server: names from other players, tournaments and online matches can no longer inject code anywhere in the app, an online opponent can no longer change your darts or skip join approval, and corrupt or oversized messages are refused.
- Own public server: also works on a rented server behind any reverse proxy with https (Caddy, nginx, Traefik), not only behind Cloudflare Tunnel. Limits and login lockouts now count each player separately behind any proxy, and the admin page opens there through an SSH tunnel.
- Server hardening: the ports are published on IPv4 only, the admin page never counts as local through your public domain, a wave of failed logins can no longer lock the owner out, and the lobby limits new device IDs per address.
Two new games, level, badges and a tournament dashboard
- New game Hare & Hounds: the hound chases the hare round the board, number by number. Hit the number the hare is on to catch it, or get round and home as the hare. With head start, doubles or trebles only, direction, home on the bull, jumps, handicaps, teams, bots, online and tournaments.
- New party duel Scram: one player closes the numbers, the other scores on what is still open, then the roles swap. Options for the Cricket numbers, three marks to close and a round limit, handicaps, teams and bots.
- Cricket, Around the Clock and Around the World now cover well-known variants as options: Tactics (10–20) and Random Cricket, Chase the Dragon (trebles 10–20, then both bulls) and Baseball (nine innings on 1–9, with extra innings on a tie).
- Level & badges (per server, on at play.sridu.com): XP and a player level, 32 badges with a note the moment you earn one, a progress block after every game, three daily goals and new looks to unlock. What others see is checked by the server.
- Verified averages: with an online profile the server works out your average itself from replayed darts. The lobby shows it with a tick.
- Tournament dashboard: running matches live dart by dart, what comes next, results and tournament stats such as most 180s and best average. The organiser can correct results, rename or withdraw players, restart a match or pause, and a big-screen mode suits the club TV.
- Streamer mode: an overlay of the match for OBS, Streamlabs or a recording, with scoreboard, the darts of the visit, checkout, a mini board, stats and the big moments.
- Warm-up games: pick who is throwing or take turns, the player who is up shows large above the board, undo works on the last dart too, and every training and warm-up game has its own leaderboard, here and online.
- Rematch: with “first in list” the next player starts each time.
- For server operators: an admin overview with anonymous usage figures, your own name, colour, logo, welcome text and announcement, start settings for new devices (incl. bot strength and turn timer), backup, and switches for corrections and what counts online. Sridu without Docker gets its own configurator (config.html).
- play.sridu.com: correcting darts in training, warm-up games and challenges is off there, only the cameras count; shared links show a proper preview.
- sridu.com: search, a simpler menu and footer, new pages Level & badges, Streamer mode, Compare, Report a problem, Better detection, a press kit, a contact form and this changelog.
Ready for the first testers
- Version number in the app footer (“Version 200 · Beta”) and a banner when an update is ready.
- Warm-up games: short training games with records, playable from the lobby at any time. Three of seven on offer, shuffle for others.
- Report a problem from anywhere in the app, with the technical details filled in for you.
- Detection accuracy in the statistics, and automatic recalibration when a camera gets knocked or darts keep being corrected. You can switch it off.
- Links open a game mode directly, and the address bar shows the game you are in.
- Many phone fixes: the lobby and chat bar is back, end-of-game statistics scroll properly, full-screen calls fit the screen.
- Self-hosting: every setting sits in the Docker Compose file, with a new admin page for bug reports and switching game modes and features on or off.
New logo and a chat per game
- The new Sridu wordmark and icon, in the app and on sridu.com, with a short logo animation when a match starts.
- Joining a game opens a private chat for it. Tabs switch back to the lobby.
- sridu.com in German, guides for beginners and a page on system requirements.
A caller with a real voice
- A natural studio voice calls the scores in English and German. It is recorded in advance, so it works offline.
- It knows every score up to 901 and around 1,000 first names. Anything else falls back to the browser voice.
- Handicaps in every mode where they make sense, Cricket, Killer and Beat It included.
- Starting a new game asks first when one is still running.
Every game mode reworked
- All modes went through one by one and gained options, from X01 and Cricket to the training games. The classic rules stay the default.
- Killer shows its lives as hearts and gets a lives slider and variants.
- sridu.com gets a page for every game mode and every feature.
Player profiles and a new game list
- Every player gets a profile with a fixed ID: pick recent names with one tap, rename, merge, and protect it with a PIN if you like.
- Tic-Tac-Toe, Connect Four, Beat It, Golf and Darts Football play better and read more clearly.
- A new game list in a grid with a filter.
- Teams sit right next to the player list, and second screens show every mode.
- sridu.com goes online.
Leaderboards, and the name Sridu
- Leaderboards for X01 average, highest finish, best leg, 180s, checkout rate and Cricket marks, plus the hourly challenges. A “cameras only” filter shows who played without corrections.
- The server checks every result by replaying the darts.
- New modes: 901, Split Score, 301 Elimination and Rapid Fire.
- Bots get a face and a first name, shown with their average.
- In the evening the app gets its name: Sridu.
Four cameras, tournaments and missions
- One to four cameras, and a camera plugged in while the app runs is picked up.
- Pulling the darts is clearer: the board locks visibly and a soft chime says it is ready again.
- New games: Tic-Tac-Toe, Connect Four, Beat It, Golf, Last One Standing, Darts Football, Powerscoring, Zones and more.
- Tournaments at one board or online: knockout, double knockout, round robin, groups, singles and doubles, up to 64 players.
- Missions: put together your own set of tasks and play it alone, in teams or against each other.
Online play that holds up
- Online matches also connect in strict networks, with an optional relay and your own switchboard in the Docker setup.
- A button tests the connection before a match.
- Drag and drop sets the throwing order.
- The first hardening for public servers: security headers, rate limits, containers without root.
Nine languages and a second look at close darts
- The app and the caller speak English, German, Dutch, French, Spanish, Italian, Brazilian Portuguese, Polish and Croatian.
- Darts close to the wire are measured again before they get flagged, so far fewer need checking.
- Turn timer: the next player is up 15 seconds after the third dart, and a player is skipped after a minute without a dart. Both can be switched off.
- Sridu is free for private use.
Hourly challenges and better statistics
- Hourly challenges in four levels, the same tasks for everyone in a league, with points and ranks.
- A finer heatmap and statistics per game mode.
- Take your player and statistics to a new device with a one-time code, no server needed.
- Bull-off and correcting a dart happen right in the game view, with an end screen full of charts.
Lobby and chat
- A new start page where choosing a game comes first.
- The lobby: a chat for everyone, open games and challenges, player cards with the average.
- New modes: Killer, Halve-It and Blackout. Legs and sets can be any number.
- Runs on your own server from a single Docker Compose file.
From prototype to a real scorer
- Bots with an adjustable average, handicaps, teams and sets.
- Cricket, Around the World, Shanghai, High Score and Bob’s 27 join X01.
- Calibration tested on real cameras, with lens correction. Hands in front of the board no longer end a visit.
- A spoken caller and arcade hit sounds, or your own.
- A second screen by QR code, and the first online match from device to device.
The first version
- Darts scoring with three cameras in the browser, no install and no server. The project was still called CamDarts.
- Set up with one click: it finds the board in every camera image.
- X01 and Around the Clock for one to four players, with checkout suggestions and average.
The early releases were pieced together from the development notes. The dates are exact. On 24 September several modes were reworked side by side, so the exact build of each change there is approximate.
How do I get the new version?
The app updates itself: when a new version is ready, a bar at the top says so. If you run Sridu yourself, pull the new image or download the new ZIP. Found something that doesn’t work? Use Report a problem in the app, here’s how it works.
Try the current version
It runs in your browser. Cameras are optional, here is how they work.